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Sorting Round Robins

Cost; $145.00 per rider per team

ride 4 of the 7 dates

Fall 2018 Sorting League Dates;11/3,11/10,11/17,12/1,12/8,12/15,1/5(1/12, makeup if needed)

Winter 2019 Sorting League Dates;1/19,1/26,2/9,2/23,3/9,3/23,4/6

For photos of League winners click on the Photos


The concept of this league is that 4 different teams ride on every date listed for every time slot.  Because of the time slots being 2 hours apart its impossible to maintain the schedule if we don't keep that concept, please remember that there are many other people affected.  If your team needs to make changes find another team to switch with.

        “GET THE COW!!!   GET THE COW!!!”           



League Description

10:00 AM Novice Rider, Novice Horse 2 person sort

·         Only one (1) Buckle Winner per team

·         A rider can’t have more than two (2) buckles in a Novice Division

·         A horse can’t have earnings in excess of $300

·         Rider has never won money (excluding any draw pot earnings)

·         A rider that has limited horsemanship skills and limited knowledge of cattle or the rider who has started to improve their skills.  The rating considers the ability of the horse and money won on local, regional and national levels.

·         In this league, you will not get a DQ for “Trash” (cattle out of order) but will be assessed a one head penalty for each cow out of order.  However, a bonus point will be awarded with a clean run.

12:00 Intermediate, 2 person sort

·         No more than three (3) buckle winners per team. 

·         A rider that has reasonable or good horsemanship and cattle reading skills.  He/She places occasionally in Open, Mixed and Pro/AM Novice classes with Open riders.  The rating also considers the ability of the horse and money won in local, regional and national levels.

2:00 PM Mixed, 2 person sort  2 Open riders, 1 Intermediate rider, 2 Novice riders.


 4:00 PM Open, 2 person sort

        ·         Any Rider – No Restrictions


The Intermediate, Mixed  Leagues, Teams will receive bonus head as follows; Fastest time of the day, per time slot will receive an bonus 5 head, second fastest 4 head, third fastest 3 head, forth fastest 2 head, fifth fastest 1 head.  These bonus head will be added to the teams total head count for that day.  So the max head count for a team per date is 115 vs 100.

Payback for Open League (based on 7 teams) as follows;

1st place $260.00 /person

 2nd place $175.00 /person




1.     Five (5) person teams – two (2) person sort.  Every team will ride ten (10) times and every rider   will ride four (4) times; with all combinations within the team.  All teams need to consist of 5 riders total, we will no longer accept 4 person teams.

2.       Rudeness will not be tolerated, either to ranch personnel or to livestock (aka “ROUGHING”).

3.       Sixty (60) second clock

4.       Cattle will be numbered 0 - 9.

5.       You will start with the starting number and continue in numerical order.  Example – the judge calls number “8”, you must first sort out number “8”, then “9, 0, 1, 2, 3, 4, 5, 6, 7”.

6.       The cow must completely cross the foul line within the legal time of Sixty (60) seconds to count as a “sorted” cow.

7.       If any cattle cross the foul line out of sequence (except for the Novice Division), the team will be judged “No Time”.  A “No Time” will also be called if a sorted cow comes back and crosses the line (except for the Novice Division).

8.       You will continue to sort until all cattle are sorted or until time expires.

9.       You will stop sorting if judged a “No Time” (except for the Novice Division).

10.   Teams are judged on the number of cattle sorted and total seconds/time.

Highview Ranch & Stable has the final determination on rider qualification and judgments.

Substitute riders are drawn from a pool of riders who volunteer to be substitutes, or are designated as substitutes when the team signs up.  Subs can only ride like classes, i.e. novice for a novice, intermediate for an intermediate or open for an open.  (Subs MUST be in the present league).  Or as previously stated riders can move up, but not down.


General Rules

 Once a run is finished, riders from the team that completed that run, shall be responsible to regroup and settle the cattle for the next team to run.  Cattle shall be settled in the center of the back wall of the pen.  Cattle settlers will remain with the cattle until the judge dismisses them.  When dismissed, leave the pen in an expeditious manner, riding around the team about to enter the pen, and not through the middle of the team.

 When the announcer says “flag is up” the team will enter the pen, time will start and the number of the calf to be sorted first will be announced.  A lap timer will be used to time each calf that crosses the start/foul line in its entirety.  The whole calf must cross the start/foul line to be counted.  Once the calf is counted, if it returns to the pen it will result in a DQ.

No profanity to be used during or after runs.

 No coaching from spectators or fellow team members not on the team running.

 When your team is announced to run, be in the arena and ready to run, excessive delays will result in a DQ.

 Each event will start promptly at scheduled times, any riders not ready to ride will result in a DQ.

 Contact with the cattle with hands, feet, hats, ropes, bats, reins, or any other equipment, or hazing with whips, hats, or ropes will result in a DQ.  Any unnecessary roughness to horses or cattle or unsportsmanlike conduct will result in a DQ.  If a rider falls off their horse, they may not work the cattle from the ground, they may remount and continue working the cattle.  Any attempt to work cattle before remounting will result in a DQ.  DQ of a team member results in the DQ of the entire team.

 Judges rule is final, excessive arguing will result in a DQ



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